Blog
Calling All Machinima Artists!
Greetings! This is an open call to the fan community about some pretty exciting opportunities now available at Carbine Studios. While I'm pretty sure that my boss is going to be fielding a lot of applicants and we have...
Stephen Kim goes to Busan Game Academy
In early December, one of our software engineers, Stephen Kim, was invited to Korea in order to share his experience with a group of students who are focusing on video game studies. Stephen had a humorous start, since despite...
New Jobs Posted!
Want to work on WildStar? We've just opened up a number of new positions here at Carbine! Check below to see if anything calls out to you: Content Designer Effects Artist Environment Artist Game Recruiter Game System Programmer Network...
Kory Hubbell Featured on Kotaku!
One of our very own, Senior Concept Artists Kory Hubbell was featured on Kotaku today for his amazing work on Halo 4! Want to see more of Kory's killer art? Check out his personal blog for all the stuff we...
Five Year Awards at Carbine
The gaming industry, you may have heard, can be an everchanging environment. So it's a huge accomplishment for someone to be at a company for five years, and we have a tradition at Carbine of recognizing and awarding those people...
Halloween at Carbine Studios
Halloween's a pretty serious holiday here at Carbine. Over the past couple years, our team's been putting more and more effort into their costumes, and we think this year's easily topped the rest. Enjoy a small gallery of the Carbine...
Thirsty Thursday at Carbine
One of the best things about going to conventions is getting the opportunity to meet with fans. But one of the lesser known perks is that sometimes those fans work at a winery and offer to send you a...