Producer Eric DeMilt at the Zam Network!
Carbine Studios Producer Eric DeMilt took a moment to discuss all things Carbine in an interview with our friend Andrew "Tamat" Beegle from the Zam Network. Here's a sample of what Eric had to say, with more after the link!
ZAM: Hey Eric. Thanks for joining us to chat about Carbine Studios. Any chance you'll be announcing your first project with us today!?!
Eric DeMilt: Thanks for having me. Unfortunately today won't be the day we announce the project.
ZAM: Over the course of your career you've worked on such games as Stonekeep, Baldur's Gate: Dark Alliance and Fallout II to name a few. What kind of challenges have you come across leading a team developing a big budget MMO?
Eric: The biggest difference and challenge has been the sheer scope and magnitude of a project like this. At launch this game will have more hours of gameplay in the box than all of the games I've worked on combined. Take that huge scope and add the variations of gameplay; solo, grouped, tradeskillers, casual players, hardcore raiders, guilds, PvP, etc. all in a massively multiplayer environment, the challenges are incredible. It's a lot of fun though.
For a great behind-the-scenes look at our studio, continue reading by clicking this link!